AI Insights · Timothy · July 2022
Top 5 Baseball Games on Android in Poland Q2 2022
Discover the performance of the top 5 baseball game apps on Android in Poland during Q2 2022, including trends in weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 baseball game apps on the Android platform in Poland. Here’s a detailed look at their performance based on data from Sensor Tower.
BASEBALL 9 by playus soft experienced a varied performance. Weekly downloads showed a notable increase, peaking at 475 in the week of May 23 before stabilizing around 200-300 downloads towards the end of June. Revenue fluctuated modestly, with a high of approximately $48 in late March and a few weeks of no revenue in June. Active users saw a significant rise from 775 at the end of March to a peak of 1.6K in late May, before slightly declining to around 1.1K by the end of June.
Homerun Clash from HAEGIN Co., Ltd. had consistent download numbers initially, ranging from 102 to 214, but saw a dip to around 60 downloads in late May and early June. Revenue had minor peaks, reaching $24 in late May. Active users started at 830 in late March and saw a gradual decline, reaching around 661 by the end of June.
Baseball Fury 3D by Kwalee Ltd had relatively low download numbers, starting at 161 and dropping to as low as 3 in late May, before recovering slightly to 46 by the end of June. Active users followed a similar trend, starting at 221 and dropping to a low of 58 in late May and early June, with a slight increase to 88 by the end of June.
Baseball Clash: Real-time game by Miniclip.com saw its downloads fluctuate, peaking at 141 in late April, then stabilizing around 30-50 downloads per week towards the end of June. Revenue peaked at $41 in early May and saw another rise to $33 at the end of June. Active users increased from 377 in late March to a peak of 528 in late April, before stabilizing around 300-400 users towards the end of June.
MLB 9 Innings 24 by Com2uS showed steady download numbers, ranging from 37 to 57 throughout the quarter. Revenue had significant peaks, reaching $238 in early May and $201 in late June. Active users remained stable, fluctuating slightly around 300-350 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.